Our first iteration of the Betazine is now online, you can download it from here for a little monthly analogue reading. Ultimately we'd like to have a zine that reflects all the activities of the Berlin Open/Free/Alt zine - as discussed in detail with Trial and Error and other proponents of the Berlin Free Culture movement.
low-cost vacuum forming
making shapes, forms or sculptures in clay and copy them with o.5mm plastic-sheet material
bring small things to be copied
5€ for members
10€ for non-members
no need to register, just come
if you have questions mail me to: firstname.lastname@example.org
It's always a pleasure when Trial and Error come to play in the space and this Saturday was no exception. I love any Saturday where I have a legitimate excuse to climb into a skip (although the girls got to feature in a Neukoln hip hop video when they did their first raid).
The workshop really highlighted for us why we need to build ourselves an army of transport bikes, as Berlin can provide us with any resources we could desire.
Some worked alone, some worked together, we all had a little input in each others work.
I was really surprised by the outcomes, I guess we've all got some inherent physical literacy skills. Most of these can now be seen in my front room, should you ever have the privilege of being invited to dinner.
Full photo set can be viewed on trial and errors facebook group
Change is in the Air, a new culture is emerging. Individuals, communities and organisations are questioning the existing Economic Frameworks and social systems.
In this double bill, Open Design City is proud to present in association with Exbuero. Two provocative presentations telling stories from the other side.
The first - the Future of Money, a crowdsourced film by emergence collective (full disclosure, I am involved), addresses the changing face of value away from the usual critique of the existing system, instead focusing on new emerging economic formats.
Neal Gorenflo from www.shareable.net (all the way from San Francisco) will then elaborate on the new culture of sharing, exploring evidence of this emerging culture, what it means and it's origins.
Afterwards you can take the time to expand on the discussion yourselves.
If you're interested in Free Culture/Open Culture/Sustainability or alternatives to the existing economy, then this event is a must attend.
Event is Free. See below for further details of Neal's presentation.
The first wave of Internet innovation helped people connect to information. The second
connected people to each other. The next is about connecting people to stuff. This could
be the biggest shift yet. The organizing principles of the Internet are now restructuring
our material world moving us rapidly from an ownership to an access economy.
Now along with our information services on demand from the cloud, we can get use
of cars (ZipCar), bikes (Capital Bikeshare), accommodations (Couchsurfing), parking
spaces (ParkatmyHouse), boats (ShareZen), planes, kids clothes, workspace (coworking),
luxury handbags (Avelle), and much more.
The confluence of the web, real-time location aware mobile technologies, economic and
environmental crisis, and the first web-native generation coming of age has created a
perfect storm for sharing in the real world.
This is the change we need. With a peer-based, sharing economy comes cost savings,
stronger communities, environmental conservation, broader access to resources, and
higher quality products made for sharing. Sharing addresses many problems at once - an
appropriate solution for an era of interconnected crises.
In this month’ s salon, we’ re featuring Neal Gorenflo, publisher of Shareable Magazine
and co-producer with Latitude Research of a new report on the sector, The New Sharing
Economy, who will talk about this transformation, why it’ s happening, the role of design
and technology, and the opportunities in the space. I hope you will join us.
Event will begin at 19.00 on 4th November in Betahaus (as we have a sewing workshop in parallel at ODC). This event is kindly supported by Exbuero.
- Image by Fräulein Schiller via Flickr
Recently my good friend (and pioneer of the Open Design movement) Ronen Kardushin, published a Manifesto on Open Design. As Open Design is a dialogue in physical form, always in Beta, always changing - the same should be said of the underlying concepts, hence this response.
I would like to broaden the scope of the Ronen's Manifesto, beyond that of specific machines. As Open Design has at it's core a permission to modify, edit and reiterate, I'm sure Ronen will not object.
Ronen's version can be found here. The initial paragraphs I agree with, however where I stumble is the preconditions.
Open Design method consists of two preconditions:
1. An Open Design is CAD information published online under a Creative Commons license to be down-
loaded, produced, copied and modified.
2. An Open Design product is produced directly from file by CNC machines and without special tooling.
These preconditions infer that all technically conforming open designs and their derivatives are continu-
ously available for production, in any number, with no tooling investment, anywhere and by anyone."
Above everything for me, Open Design is about permission to duplicate, engage with and reiterate designs. Whilst tools enable this, so do processes. Aspects of Open Design practice in the future may also include skillsets, and physical literacy. Open Design is not new, it was here before, we just didn't need a name for it. This isn't yet a manifesto. Just the start of some thoughts. Feel free to discuss, challenge and re-iterate.
Ronen, I thank you for sparking the discussion.
I sent this to Ronin to get some feedback, and this is the response.
Yes! let's spark a dialogue!
I read your message three times before I understood what exactly is the difference between our stand on Open Design. I completely agree with what you write; there is this inherent creative energy when the design process is open: reiterations, improvements, unplanned outcomes, collaborations, discoveries. It's a fantastic way to learn by doing and empowers all its participants to create and acquire skills, artistic, technical and social, in a supportive, sharing environment. It also has a political aspect, a clear stand on the way products come into our lives, in contrast to normal consumption, and their authentic relation to their creators and users. But when I speak or write about Open Design, the "design" is like source code, it's the plan, the blueprint, the data itself. Your open design describes a process, mine focuses on the circumstances of information publication and use. The manifesto was written from an industrial designer's point of view and its intended readers are mainly industrial designers as well. It addresses what I perceive as a creative crisis or at least a relevance problem of industrial design (and education) in context of the internet revolution, or a "globally networked information society". Industrial design, as a discipline, never left home. Although it is intensely IT dependent and software based, a designer's creativity is regulated by producers, so when you compare this situation with other information based creative fields, I find it totally unacceptable. This is also why I make a point about CNC production. It allows repeatable production that is easily scalable up to mass production numbers without tooling investment. A product becomes a physical instance of its information, as quickly, cheaply, easily and freely as possible. Still, Open Design can't include all products and fabrication processes, but as an alternative it has many advantages for a designer.
One more thing: Open Design is new. I started my research for my MA on Open Design in 2002, and for three years I was intensely looking for anything that is similar. Nada. There were books and articles that described methods such as Open Source software, Mass customization, User innovation, collaborative development, CNC production etc., but no one has put together OS principals, CNC production and internet publication. I was inspired by the works of experts such as Eric S. Raymond, Eric Von Hippel, Frank Piller and Design Prof. Jochen Gross. I think that each one of them has good strong claims, but not the motivation that initially pushed me to come up with Open Design: To free myself to do what I really love- to design.
Thanks for writing me, we can have more of this ( although I prefer a face to face talk).
I think as a statement of motivation, I love this quote - To free myself to do what I love. I think this is one of the core drivers of the Open Culture. To pursue our joys and our passions, above everything else. This is true freedom.
However the debate still rides, is Open Design a philosophy, a process, or a method of production and distribution? Should we even seek to define it, or does the opportunity lie in the uncertainty of interpretation?
Feel free to add your thoughts here.
Lately we've been playing a lot with the Foam Cutter and @christophevaillant CNC setup to cut Styrofoam. @christophevaillant showed me how to use this clever fusion of machinery, and yesterday we tried out some black soft PU foam (the one you find in some packagings, mattresses and chair seats). It's meant to be part of a packaging prototype I'm working on. Here is the result! It works really well. Maybe a hint for further experiments?
with Tristan and Christophe
Our new friend Tristan will give a short technical introduction and then attach his laser module to Christophe's CNC mill. We will try to cut some some materials and talk about what is possible and how it could be used creatively and financially.
Free for ODC members.
Non-members: 5 Euro.
19 - 21h
ODC citizen Mark Splatter will teach you how to screen print your own designs onto clothes, fabrics and paper.
Free for ODC members.
Non-members: 15 Euro.
physical typography, tangible graphics, artistic-research cnc-foamcutting
"having fun learning about possibilities with cnc-technology and play with it. Get inspired and share your ideas! "
preparing files in vector software, file-formats, generating g-code, cnc-cutting
10€ for members
20€ for non-members
3-4 people , please bring your laptop
if you have questions mail me to: email@example.com