D.I.Y. Pfandtasche Workshop

In the do-it-yourself Pfandtasche workshop you can design your own bag, and will get introduced to the PVC banner material.

We work only with recycled materials, using as little energy as possible. You will learn how to easily turn old commercial banners, PET bottle tops and bicycle tubes into a practical bag. By using PET-bottle tops as connectors and you need neither thread nor electricity.

 

More info at the Pfandtasche blog!

 

Join us on the 29th november at 19:00, at Open Design City

 

Price

incl. material costs for 1 bag  – 25 Euro

Sign up for the workshop here!

Processing for Android

 

 

 

Processing

... is an open source programming language and environment for people who want to create images, animations, and interactions. 

 

Android

... is an open source operating system for devices that are packed with sensors, such as touchscreens, cameras, microphones, gps, accelerometers… 

... we just want to put those two things... together :-)

 

Part 1 : Hello World | Sat Sep 29th

Prerequisite: A previous workshop from Jesse, or previous experience with Processing/Programming

Note: an actual Android device is encouraged, but not necessary, as it is possible to program for the Emulator

 

We will start by making several 'Hello World' programs for the emulator and actual devices, showcasing how basic Processing code works when moved onto a different screen/processor, and how sensors are accessed and utilized.

 

Part 2 : Touch Me, Touch You | Sun Sep 30th

 

On this day, every participant will design and develop a small Android App. While participants are encouraged to come up with their own ideas as to what they want to develop over the course of this workshop (the more useful for your daily art practice the better), we will focus our interaction on creative applications using the touch screen and several sensors... 

 

Bio

Jesse Scott is a new media artist, producer, coder, designer, visualist, curator, writer, and blogger. 

He has used Processing to create live visuals, light up large led matrices, drive laser cutters, control 3D puppets, and make custom Android applications.

http://www.memelab.ca/

http://www.graffitiresearchlab.de/

 

Details

Please pre-register with jessecolinscott@gmail.com

Workshop limited to 10 people

 

Participants encouraged to bring their own laptop, with the latest version of Processing downloaded and installed, along with the Android Developers SDK

http://processing.org/download/

http://wiki.processing.org/w/Android

http://developer.android.com/sdk/index.html

If you are having issues, please contact Jesse in advance fo the workshop.

 

 

Workshops run from 1pm to 6pm at Open Design City (betahaus)

PrinzessinnenStr. 19-20, 10969, Berlin (U8 Moritzplatz)

http://opendesigncity.de/

 

€60 for non-members, and €40 for members

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Directed Projects with Processing

 

 

Processing

... is an open source programming language and environment for people who want to create images, animations, and interactions. 

Initially developed to serve as a software sketchbook and to teach fundamentals of computer programming within a visual context, Processing also has evolved into a tool for generating finished professional work. Today, there are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning, prototyping, and production.

In this two-day workshop, we will work together to assess an artistic project from each participant, and build towards the execution of the idea using simple code.

 

 

Part 1 : Triaging the possible | Sat Sep 22nd

Prerequisite: A previous workshop from Jesse, or previous experience with Processing/Programming

 

The beginning day of this workshop will start in a traditional talk format, and discover the needs and desires of the participants. We will assess the tools, libraries, and techniques needed to bring the idea to fruition. Each participant will develop a short action plan, detailing the steps needed to develop the project.

Examples  of possible projects could include realtime VJ-ing, communication to and from Arduino, posting to/reading from Twitter, computer vision, motion tracking, a simple Android program, etc. Participants are encouraged to bring a 'modest' project that fits within their current scope of artistic research.

 

Part 2 : Solving the impossible | Sun Sep 23rd

 

Code code code! Testing! Networking! Projecting! Interacting! Rinse. Repeat.

 

Bio

Jesse Scott is a new media artist, producer, coder, designer, visualist, curator, writer, and blogger. 

He has used Processing to create live visuals, light up large led matrices, drive laser cutters, control 3D puppets, and make custom Android applications.

http://www.memelab.ca/

http://www.graffitiresearchlab.de/

 

Details

Please pre-register with jessecolinscott@gmail.com

Workshop limited to 6 people

 

Participants encouraged to bring their own laptop, with the latest version of Processing downloaded and installed 

http://processing.org/download/

 

Workshops run from 1pm to 6pm at Open Design City (betahaus)

PrinzessinnenStr. 19-20, 10969, Berlin (U8 Moritzplatz)

http://opendesigncity.de/

 

€60 for non-members, and €40 for members

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Intro to Processing

 

 

Processing

... is an open source programming language and environment for people who want to create images, animations, and interactions. 

Initially developed to serve as a software sketchbook and to teach fundamentals of computer programming within a visual context, Processing also has evolved into a tool for generating finished professional work. Today, there are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning, prototyping, and production. In the recent words of Ben Fry, one of the co-creators of the project:

 

"Processing seeks to ruin the careers of talented designers by tempting them away from their usual tools and into the world of programming and computation. Similarly, the project is designed to turn engineers and computer scientists to less gainful employment as artists and designers."

 

http://processing.org/

 

 

Part 1 : Everything you always wanted to know about Processing but were afraid to ask | Sat Sep 15th

Prerequisite: No previous programming experience required, just an open mind and an idea of how you would like to use Processing in your work.

 

The beginning half of this workshop will start in a traditional talk format, and explain the basics of type-based programming, and things like variables, datatypes, methods, and functions (don't be scared, it's easy!!).

The remaining half will be conducted in a open format, with questions, discussion, and hands-on coding in discovering methods and techniques.

 

Part 2 : Applied Learning and Problem Solving with Processing | Sun Sep 16th

Prerequisite: Part 1 of this workshop, a previous workshop from me, or previous experience with Processing

 

During the first half of this workshop, participants will use hands-on techniques in order to complete exercises designed to give them experience in problem solving using Processing.

For the second half of the workshop, Jesse will help participants design a custom program featuring one or more modes of interaction.

 

 

Bio

Jesse Scott is a new media artist, producer, coder, designer, visualist, curator, writer, and blogger. 

He has used Processing to create live visuals, light up large led matrices, drive laser cutters, control 3D puppets, and make custom Android applications.

http://www.memelab.ca/

http://www.graffitiresearchlab.de/

 

Details

Please pre-register with jessecolinscott@gmail.com

Workshop limited to 12 people

 

Participants encouraged to bring their own laptop, with the latest version of Processing downloaded and installed 

http://processing.org/download/

 

Workshops run from 1pm to 6pm at Open Design City (betahaus)

PrinzessinnenStr. 19-20, 10969, Berlin (U8 Moritzplatz)

http://opendesigncity.de/

 

€40 for non-members, and €25 for members

(€25 / €15 for one night only)

 

 

 

 

 

 

 

 

 

 

 

 

Lastenrad Workshop

 

Open Design City

Freitag, 30.09. von 10.00h bis 18.00h

Samstag 01.10. von 11.00h bis 16.00h



Was wird gemacht?

Das hängt von Euch ab, wir haben etwa 8 Gebrauchträder zur Verfügung, Werkzeuge und viele Schrauben.

Möglichkeit 1:

Protoypen bauen für einfache “BikeXtensions” wie etwa hier

Möglichkeit2:

Fahrradanhänger bauen aus vorliegenden Bauteilen (upcycling).

Möglichkeit 3:

Das Einkaufwagen-Lastenrad nachbauen, wie es hier gelöst ist

Kosten:

frei,

einzige Bedingung: ein fertiggestelltes Lastenrad muß 1mal wöchentlich zum Verleih zur Verfügung gestellt werden,

aber soweit muß man ja erstmal kommen!

Bitte Bescheid sagen wenn Ihr teilnehmen möchtet

Und:

Das DIY- Lastenfahrrad aus alten Rahmen von Stefan kann begutachtet werden:

http://wiki.webinprogress.de/index.php/Dokumentation#Konzept:_Lastenrad_aus_alten_Rahmen

http://upcycledbike.wordpress.com/

 

Introduction to Processing Workshop(s)

 

Processing

Processing is an open source programming language and environment for people who want to create images, animations, and interactions. 

Initially developed to serve as a software sketchbook and to teach fundamentals of computer programming within a visual context, Processing also has evolved into a tool for generating finished professional work. Today, there are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning, prototyping, and production. In the recent words of Ben Fry, one of the co-creators of the project:

 

"Processing seeks to ruin the careers of talented designers by tempting them away from their usual tools and into the world of programming and computation. Similarly, the project is designed to turn engineers and computer scientists to less gainful employment as artists and designers."

 

http://processing.org/

 

 

Part 1 : Everything you always wanted to know about Processing but were afraid to ask | Tue Sep 13th

Prerequisite: No previous programming experience required, just an open mind and an idea of how you would like to use Processing in your work.

 

The beginning half of this workshop will start in a traditional talk format, and explain the basics of type-based programming, and things like variables, datatypes, methods, and functions.

The remaining half will be conducted in a open format, with questions, discussion, and hands-on coding in discovering methods and techniques.

 

Part 2 : Applied Learning and Problem Solving with Processing | Wed Sep 14th

Prerequisite: Part 1 of this workshop, a previous workshop from me, or previous experience with Processing

 

During the first half of this workshop, participants will use hands-on techniques in order to complete exercises designed to give them experience in problem solving using Processing.

For the second half of the workshop, Jesse will help participants design a custom program featuring one or more modes of interaction.

 

 

Bio

Jesse Scott is a new media artist, producer, coder, designer, visualist, curator, writer, and blogger. 

He has used Processing to create live visuals, light up large led matrices, drive laser cutters, control 3D puppets, and make custom Android applications.

http://www.memelab.ca/

http://www.graffitiresearchlab.de/

 

Details

Please pre-register with jessecolinscott@gmail.com

Workshop limited to 12 people

 

Participants encouraged to bring their own laptop, with the latest version of Processing downloaded and installed 

http://processing.org/download/

 

Workshops run from 7pm to 10pm at Open Design City (betahaus)

PrinzessinnenStr. 19-20, 10969, Berlin (U8 Moritzplatz)

http://opendesigncity.de/

 

€40 for non-members, and €25 for members

(€25 / €15 for one night only)

 

 

 

 

 

 

 

 

 

 

 

 

I,Culture Meet up.

The I,Culture project is about to kick off, on 12th July @ 19:00 in Open Design City, we would like to meet with everybody who would like to take part in it. We will explain you a bit more about the project (I'Culture), get to know each other, and find out what are your expectations about this project.

If you like to know more about what the I,Culture is about you can check:

If you have any questions please contact,
Pedro Pineda: pedro.p@wecreativepeople.com
Francesca Lavigna: francesca.lavigna@citizens-of-europe.eu

Looking forwards to meet you!

Energy Street Fighter: Jetzt geht's los!

A bit less than a year ago, we did a enable session for the Energy Street Fighter project. For us was a very good opportunity because was the inspiration for the working model that we have been developing since then. Now we are very happy to see that it has become a reallity, and we are very exited to see what are the results of such a ventures.
Join the fight, Samstag 25th June 2011: Stargarder Strasse,  Prenzlauer Berg, Berlin.

Energy Streetfight: Eine Strasse, zwei Seiten, ein Streetfight.

Die Revolution ist zurück in den Straßen Berlins - aber anders als 1848 oder 1989 geht es dieses Mal nicht um politische Kämpfe sondern den Einsatz für die Umwelt. Energy Streetfight – ein transformatives Strassenspiel von vicventures – ruft Berliner dazu auf, in einem achtwöchigen Spiel ihre Straßenseite zu verteidigen.

Das Auftaktspiel beginnt am 25.06.2011 und wird über einen Zeitraum von 8 Wochen in der Stargarder Strasse im Prenzlauer Berg gespielt.

Die Bewohner jedes Hauses versuchen gemeinsam ihren Stromverbrauch so niedrig wie möglich zu halten um ihrer Strassenseite in der Piratenspielewelt von Energy Streetfight zum Sieg zu verhelfen.

Jeden Sonntag werden die Messdaten der Stromzähler an einer Spielestation in der Straße abgegeben. Ein autarkes, mit Solarenergie betriebenes, Touchpad steht zu diesem Zweck und zur Abgabe der Spielentscheidungen zur Verfügung. Die Mitspieler können sich neben Tipps und Ideen zum Stromsparen über diese zentrale Anlaufstelle auch Nachrichten zukommen lassen und Strategien ausarbeiten, um die gesparte Energie in den Triumph über die andere Strassenseite zu verwandeln.

Ziel des Projektes ist es, die für die Entwicklung einer nachhaltigen Lebenskunst für das 21. Jahrunhunderts notwendigen Gewohnheiten spielerisch auszuprobieren.

vic ventures ist ein Kollektiv das durch die transformative Kraft unternehmerischer Initiative individuelle, kulturelle, und gesellschaftliche Enfaltung vorantreibt. vicventures ist gegenwärtig in Berlin, London, und Paris aktiv.

Das Projekt Energy Streetfight wird gefördert von ÜBER LEBENSKUNST, einem Initiativprojekt der Kulturstiftung des Bundes in Kooperation mit dem Haus der Kulturen der Welt.

Kontakt:

Benedikt Foit
ben@vic-ventures.com
+49 176 201 76 102

www.vic-ventures.com

Making Connections

http://livingwithourtime.com/files/gimgs/45_img15332.jpg

Photo credit Olivier Blouin

Tomorrow night, we'll be presenting our most recent work in interactive public installations as an introduction to the research project we're starting at ODC.

Over the past year, we've been creating a series of urban interventions that attempt to make connections between people, content and places and that encourage public participation and engagement along the way.

We're hoping to start a conversation about a possible toolkit that could facilitate the creation of such projects in public spaces. We want to explore how we can create an open framework for the creation of these ad-hoc interventions by artists, designers as well as by the general public.

Please join us for a conversation and exchange session – come with your projects, with your ideas and thoughts and let's see what can come out of this.

In the meantime, you can see some of our work here: www.livingwithourtime.com
If you can't make it but still would like to connect, feel free to drop us an email at hello@livingwithourtime.com.

Urban knitting basics * Graffiti stricken

GRAFFITI_NEWTOWN_1009_20ODC-Basics Workshop June 9th, 7pm:

Imagine urban architecture of steal and concrete and now imagine a lamp-pole  dressed with a fluffily knitted green sweater. Knitted graffiti also known as "yarn bombing "Guerilla-" or "Urban Knitting" is a form of knitting which is not damaging public architecture but padding it. Yarn bombs enmesh cold and dirty street objects in a soft and cosy way and removing them doesn't seem to be an issue mostly. Nevertheless, graffiti from yarn is irritating, it is contrasting its environment and therefor draws attention.

One workshop session will not be sufficient to wrap an entire bus with stitches, as happened in Mexico City or every branch of a tree as seen near by the Berlin Reichstag building. But there should at least be enough time to get an impression on what this world of yarny tags looks like and for building your own smaller or larger yarn bomb. Ideally we will have some pieces ready by the end of the workshop and install them in public space the same evening. Latest for saturday June 11th there should be some fresh yarn bombs up in the streets of berlin as this day has been declared International Yard Bombig Day!

The workshop starts 7pm, June 9th at Open Design City - possibly ending elsewhere!

To have knitting or crocheting skills is not necessary! But if you have them, great!

***

Stell dir vor zwischen urbaner Architektur aus Beton und Stahl trägt einer der Laternenmaste einen weichen grünen Pullover. Graffiti aus Wolle auch "Urban Knitting" "Guerilla knitting" oder "Yarn bombig" genannt ist eine Form von Graffiti die nicht zerstört sondern abpolstert. Sie umgarnt kalte, dreckige Objekte im Stadtbild auf so sanfte Weise, dass kaum jemand daran denkt es entfernen zu wollen. Dennoch irritieren Yarnbombs, passen nicht ins Bild, stellen einen Kontrast dar der kaum übersehen werden kann.

Ein paar Stunden  Workshop sind nicht genug um einen gesamten Bus zu umhäkeln wie in Mexico City oder alle Äste eines Baums wie in der Nähe des Reichstags Gebäudes. Aber die Zeit sollte reichen um einen Einblick in die Welt gestrickter Tags zu bekommen und ein eigene kleine yarn-bomb zu bauen oder ein größeres Projekt anzufangen. Im besten Fall werden wir noch am selben Abend einige der entstandenen Stücke an einem ausgewählten Ort im Öffentlichen Raum anbringen. Denn für den 11.6. ist der International Yard Bombig Day ausgerufen worden und bis dahin sollten spätestens die Workshopergebnisse irgendwo in Berlin zu sehen sein.

Der Workshop beginnt 19Uhr in der Open Design City und endet gegen 22Uhr (eventuell an einem anderen Ort)

Vorkenntnisse im Stricken oder Häkeln sind keine Vorraussetzung aber dürfen sehr gerne mitgebracht werden!

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ODC is open Monday–Friday from
10–19h (betahaus rates apply)

Free and open DIY nights:
Every Monday from 19h.

Prinzessinnenstraße 19-20
10969 Berlin

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